Now

Updated June 2026

What I'm focused on at the moment. What's this?

  • Going deep on machine learning & AI

    Learning the fundamentals properly and building with them — from training small models from scratch to using AI in everyday tooling.

  • Writing a game engine

    A few weeks ago I fell down the game-dev rabbit hole and started building my own 3D engine, Veyra, in C++ and Vulkan.

  • Swift & iOS

    Poking at native Apple development after this year's WWDC.

  • Three.js, as a creative outlet

    Working through Three.js Journey when I have time — a nice change of pace from the rest.

  • prodalytics.dev

    Exploring an idea that connects GitHub and PostHog to surface retention insights. Early, and honestly unsure it's the right shape yet.