Now
Updated June 2026What I'm focused on at the moment. What's this?
Going deep on machine learning & AI
Learning the fundamentals properly and building with them — from training small models from scratch to using AI in everyday tooling.
Writing a game engine
A few weeks ago I fell down the game-dev rabbit hole and started building my own 3D engine, Veyra, in C++ and Vulkan.
Swift & iOS
Poking at native Apple development after this year's WWDC.
Three.js, as a creative outlet
Working through Three.js Journey when I have time — a nice change of pace from the rest.
prodalytics.dev
Exploring an idea that connects GitHub and PostHog to surface retention insights. Early, and honestly unsure it's the right shape yet.